Tyrannosaur

2014 - Bit of modelling and sculpting practice as a break from making robots. Maya/Zbrush/Mudbox etc. Rendered in Maya/Mental ray.
Also used this model to create a 3D lenticular image, shown in the video.
Biggest challenge was getting enough fine detail for close up shots, while making sure it didn't overwhelm the mid level details and larger underlying forms in mid/long shots.
Though the proportions are pretty standard T-Rex I tried to give the head a more raptor-like character.

Closeup render - This was printed full page in 3D Artist Magazine (issue 79)

Closeup render - This was printed full page in 3D Artist Magazine (issue 79)

Marmoset viewer version - Just the mid-res model, no retopo yet

Obligatory clay render...

Obligatory clay render...

3D lenticular image - Trex